| Challenges and Opportunities for Beacon-based Orientation in Buildings for Disabled People |
B.Sc. |
Katharina Biernacka |
Aufheimer |
| Disengagement by Design: Möglichkeiten zur besseren Spieleentwicklung |
B.Sc. |
Christopher Benjamin Hahn |
Alexandrovsky |
| Design Recommendations to Support Disengagement from Digital Games |
B.Sc. |
Merlin Steven Opp |
Alexandrovsky |
| Partizipative Simulationsspiele zur Lastprofilbestimmung in Microgrids für produktive Energienutzung |
B.Sc. |
Mirko Sowa |
Aufheimer |
| Exploring the Potential of Virtual Reality to Prompt Reflection on Access Barriers: A Case Study of the KIT Campus |
M.Sc. |
Fabiana Racca |
Aufheimer, Meiners |
| Gaming Sickness and Player Experience: Recommendations for Accessible Digital Games |
B.Sc. |
Anna Chen |
Burtscher |
| Tools to Support Healthy Disengagement in Competitive Games |
B.Sc. |
Noah Seim |
Alexandrovsky, Strobel |
| Design Patterns and Templates for Games as Research Tools |
M.Sc. |
Christian Jung |
Alexandrovsky, Gerling |
| An Investigation of Juicy Game Design to Communicate Failure in the Context of Movement Based Games |
B.Sc. |
Laurin Wittich |
Aufheimer |
| Untersuchung der Auswirkungen von Dynamic Level Adjustment auf die Spielerfahrung |
B.Sc. |
David Kowal |
Alexandrovsky |
| Eine kritische Untersuchung digitaler Tools zur Steuerung der Spielzeit von Kindern |
B.Sc. |
Jonathan Bonkosch |
Alsheail |
| Design für das Ende des Spiels in kompetitiven Spielen: Eine explorative Analyse der Teamdynamiken in League of Legends |
B.Sc. |
Yannick Seim |
Alexandrovsky, Strobel |
| Masking Failure in Digital Games |
B.Sc. |
Jonas Deipenbrock |
Aufheimer |
| An Analysis on Punishment and Failure in Game Design Patterns |
B.Sc. |
Jafer Sharfeddine |
Alexandrovsky |
| Eine kritische Untersuchung digitaler Werkzeuge zur Verwaltung der Spielzeit von Kindern |
B.Sc. |
Enes Sayin |
Aufheimer |
| Empty Games: An empirical study of non-functional embellishments and their effects on player experience |
B.Sc. |
Damian Reich |
Meiners |
| Haptische Soft Patches für Barrierefreie und Immersive VR Spielsteuerung |
B.Sc. |
Soheel Aghadavoodi Jolfaei |
Wolf |
| Exploring How Neurodivergent People Experience Virtual Reality |
B.Sc. |
Louisa Schumm |
Meiners |
| Erfahrungen mit und Anforderungen an einen Sitzplan für Stadionbesucher mit Mobilitätsbehinderung |
B.Sc. |
Kaan Göbül |
Strobel, Rixen |
| VR Avatars for Older Adults |
B.Sc. |
Ivan Pavlov |
Wolf |
| Horror vs. Cozy: Exploring the Influence of Game Aesthetics on Player Experience |
M.Sc. |
Pascal Maier |
Meiners |
| Untersuchung der Auswirkungen von Calm Gameplay auf das Disengagement bei Videospielen |
B.Sc. |
Joscha Reich |
Alexandrovsky |
| Visualisierung prädiktiver Besucherinformationen zur Förderung der Zugänglichkeit von Museen |
B.Sc. |
Phil Gengenbach |
Alexandrovsky |
| Developing an App to Support Reflection on Procrastination |
B.Sc. |
Zhi Mao Johnny Zhang |
Burtscher |
| Neurodivergent-Supportive Job Application Platforms and Processes |
B.Sc. |
Alexander Vogt |
Burtscher |
| Juiciness x Lushness: The Influence of Audiovisual Embellishments on Player Experience in Shooters |
B.Sc. |
Anselm Staemmler |
Meiners |
| Nutzung von Digitalen Spielen für Physiotherapie im Praxisalltag |
B.Sc. |
Jan Gramberg |
Aufheimer |
| Development of an In-Game Quiet Room for Neurodivergent Players in VR |
B.Sc. |
Phoebe Kray |
Meiners |
| Designing a Video Game to Educate Parents on Deceptive Patterns in Children's Video Games: Exploration and Prototypin |
B.Sc. |
Niklas Schmidt |
Rixen |
| VR While Lying Down from the Perspective of People With Limited Mobility |
M.Sc. |
Merlin Opp |
Alexandrovsky, Gerling |
| Making Accessibility Information Accessible: Naturkundemuseum Karlsruhe can be moved to ongoing |
M.Sc. |
Nicolas Walter |
Burtscher, Yildiz |
| Examining Neurodivergent Experiences With Digital Games In Public: A Case Study of A Gaming Exhibition in Germany |
B.Sc. |
Runa Steinmüller |
Meiners |
| Critical Examination of Dating Apps for Disabled Users |
M.Sc. |
Nadja Scherer |
Yildiz |
| Skalierung von Bewegungen: barrierefreie VR Interaktion zur Erhöhung des Bewegungsbereiches |
B.Sc. |
Simon Geulig |
Wolf |
| Designing a One-Handed Controller for VR |
B.Sc. |
Laura Blechschmidt |
Wolf |
| Examining the Effects of Muscular Fatigue Management Methods on Presence and Immersion in Virtual Reality |
M.Sc. |
Kevin Brand |
Alexandrovsky |
| Critical Examination of AI-Based Text-to-Image Tools for Disability Representation |
B.Sc. |
Huaide Pan |
Yildiz |
| Reducing Overstimulation for Neurodivergent Users in VR |
B.Sc. |
Tizian Kieser |
Alexandrovsky |
| Evaluating a Webpage Prototype Presenting Accessibility-Related Information |
B.Sc. |
Nivethan Raventhiran |
Burtscher, Yildiz |
| Digital Game Accessibility and Audiovisual Design: Exploring Adjustable Audiovisual Embellishments for Neurodivergent Players |
B.Sc. |
Antonia Loschan |
Meiners |
| Examining Closuring and Satisfying Endings: A comparative study of diegetic and non-diegetic game ending elements on the effects of positive disengagement experiences |
B.Sc. |
Christine Lamparter |
Alexandrovsky |
| Smart Active Noise Canceling for Work and Education |
M.Sc. |
Melike Özkan |
Burtscher |
| Effectiveness of a diary application for reflection on procrastination |
M.Sc. |
Anne-Christine Benedix |
Burtscher |
| Evaluation of a Job Search Website Redesign |
B.Sc. |
Ruthva Sunil Majagi |
Burtscher |